Oculus Rift, a virtual reality headset for 3D gaming, will be available only for Windows OS. The development work for Linux and Apple OS X is halted.
The news might be a bummer for Mac and Linux users as Facebook-owned Oculus Rift will reportedly have improved components, head tracking, positional tracking, higher resolution and wireless operation.
Oculus detailed the specs and revealed the compatibility of the headset with PCs. Most laptops are not likely to support Rift because of the unsuited output video.
The virtual reality headset will require a graphic card same as or extra powerful than AMD Radeon R9 290 or Nvidia GTX 970. Furthermore, the processor needs either to be equivalent or more powerful than Intel i5-459o chip. Other specs required include 8Gb of RAM, two USB 3.0 ports, in order to handle HDMI 1.3 output.
Oculus chief architect Atman Binstock says having common specs will streamline the development process and allow programmers to create apps and games that will offer a consistent experience for users.
If the hardware is not in equivalence, the VR headset would deliver a negative experience. He goes on to explain that the specs will remain the same while the cost of the components in technology will reduce. This will enable wide range of PCs to use the Rift.
Laptop users will, however, wait some time before Rift supports the devices that is if they will. Most laptops have external video outputs connected to integrate GPU that does not support the headset. Though, Oculus stated that it is hopeful that future laptops might compatible with the headset.
As for Mac and Linux users are concerned, the Rift work will resume in the future. At present Oculus is solely focusing on Windows for the time being.
Oculus revealed that the headset will hit the market shelves in the first quarter of 2016.